void do_tests()
{
#ifndef __NO_ENVIRONMENT__
	object ob;

	ASSERT(environment() == 0);
	ASSERT(environment(this_object()) == 0);
	ob = new(__FILE__, 1);
	ASSERT(environment(ob) == this_object());
#endif
}

void create(int flag)
{
#ifndef __NO_ENVIRONMENT__
	if (flag)
		move_object(previous_object());
#endif
}

